![]() Collect enough tickets and the player can progress to bigger and more challenging themed parks, each of which presents its own unique challenge. Successful park management results in golden tickets being awarded. Lay out the track for your ride in full 3D, then alter it in differing ways to produce a killer ride-corners can be banked, straights raised and lowered and sections can be added and removed to create the kind of white knuckle ride Walt and Mickey would be proud of, then, using the game's first-person mode check it out from the front seat for that impression of being there. But it's in the rollercoaster design phase that things get interesting. The user interface is a joy to use, making Theme Park World easy to play in tutorial mode an interesting park advisor pops up to give tips on what needs to happen, where and when. Too much salt on your chips and not enough fizzy pop results in parched visitors who vote with their feet and don't come back-this is not a game for those who like action fast and furious and pick up a game for a quick five minutes now and again. Strategy is all important here-place your burger stand too close to a rollercoaster entrance and the riders will stagger off the attraction and become unwell all over the floor. ReviewĮver fancied being the owner of an Alton Towers or Disney World from the comfort of your own home? Well here's your chance thanks to those wonderful people at BullFrog software and the PlayStation 2.īased on the PC title of the same name, the aim of the game is to build your dream park and keep it running, dealing with the day-to-day trials and tribulations of keeping the rides working and the punters happy. The interface was designed specifically for the Dual Shock 2 controller, and an interactive help system is there to help you get, uh, rolling. The 3-D characters are enhanced by a new skeletal animation system, complete with full facial animations. Of course, you don't want to have all of the fun watch how visitors react (both ecstatic and wobbly) to your rides. There are hidden mini-games to discover, a new physics system and complete weather systems. From the same perspective, explore eight environments across four themes: Lost World, Halloween World, Space Zone and Wonder Land. Players can build the coaster of their dreams, then ride it from a first-person perspective. Theme Park World aims to deliver a complete amusement-park experience. A game that is more accessible to all players.The interface has been streamlined and simplified.The game features a fun, cartoon visual style.A new fully rotatable 3D engine for Theme Park World.Pre-Owned/Used: Very Good Condition games available Please get in touch for information on these options. ![]()
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